Daniel Azevedo's Portfolio

Hello! My name is Daniel Azevedo, I am a game developer and programmer.

About Me
I have been an avid video game enjoyer for a long time now and have pursued that interest further by starting to make games!
I really enjoy pixel art graphics in games although I enjoy programming more, pixel art is a fun hobby of mine.
The background of this website is a tile-map made by me!

Currently I am enrolled in Algonquin College's Game Development program and am on course to graduate in Spring 2026.

Below is a collection of some projects I have worked on in school and personal projects.

A* PathFinding

This project demonstrates A* Pathfinding. It was made using a custom C++ framework.
Elements of this project:

- A* Pathfinding,
- IMGui,
- Object Pooling,
- Windows Programming,

Unreal - Networking

This project demonstrates networking in the Unreal engine.
Elements of this project:

- Networking,
- Unreal Box Colliders,

Puzzle Solver

This project demonstrates a puzzle solving algorythm in Unreal engine.
Elements of this project:

- General Unreal engine knowledge
- Unreal Flipbooks