Hello! My name is Daniel Azevedo, I am a game developer and programmer.
This project demonstrates A* Pathfinding. It was made using a custom C++ framework.
Elements of this project:
- A* Pathfinding,
- IMGui,
- Object Pooling,
- Windows Programming,
This project demonstrates networking in the Unreal engine.
Elements of this project:
- Networking,
- Unreal Box Colliders,
This project demonstrates a puzzle solving algorythm in Unreal engine.
Elements of this project:
- General Unreal engine knowledge
- Unreal Flipbooks