Daniel Azevedo's Portfolio

Hello! My name is Daniel Azevedo, I am a game developer and programmer.

About Me:

I have been an avid video game enjoyer for a long time now and have pursued that interest further by starting to make games!
I am quite experienced with C++ and C# and am beginning to get more acquainted with JavaScript.
I really enjoy pixel art graphics in games although I enjoy programming more, pixel art is a fun hobby of mine.

Currently I am enrolled in Algonquin College's Game Development program and am on course to graduate in Spring 2026.

Below is a collection of some projects I have worked on in school and personal projects.

Gamejam - Delivery For Bach

This project was a GameJam I participated in with my brother.
As a team of two, we had 1 week to make a game with the theme of "Risk it for the biscuit."

A* PathFinding

This project demonstrates A* Pathfinding. It was made using a custom C++ framework.
Elements of this project:

- A* Pathfinding,
- IMGui,
- Object Pooling,
- Windows Programming,

Unreal - Networking

This project is a simple demo showing off networking in the Unreal engine.
Up to four players can spawn and will be sorted into two teams.
Players will need to pickup all the pickups of their colour to win!

Puzzle Solver

This project demonstrates a puzzle solving algorythm in Unreal engine
Given a set of 16 puzzle pieces, the program will randomly select a starting piece
and try to rotate and fit other pieces in to solve the puzzle!